For those of you who have not yet unlocked Caulder and are unable to play with him let me tell you something - I can agree looking back, that Caulder is impossible to beat. First off, all the units in the CO zone gain defense up five stars, and attack up five stars. Literally, a squad of infantry can critically hit another squad and destroy them in one turn! And if that's not enough at the start of every turn, all units in the CO zone gain +5 health. That's half! That means the only way to destroy the units in Caulder's CO zone is to basically do what I call "nuking" them.
Let me explain. You see, oh snap Caulder is in that Medium Tank Squad over there. So you build a bunch of rockets, and some anti tanks at a 3:1 ratio, build 6 rockets and 2 anti tanks. Putting your CO in a rocket if possible. You then disperse them over a defensive line so that each one can cover an area in front of it, and has enough range to defend the unit beside it. This way, to take one of your artillery units out, Caulder and his friends have to get hit a bunch of times, they may not even destroy one. But artillery barrages won't cut it. Once you have them in place, smash his front lines hard with anything you have, using infantry as "meat shields".
I can't guarantee that you now have assured victory over crazy Caulder, but now you have an idea going into battle - but if you're ever playing on Wi-Fi with a friend, do us a favor (that "friend" might just be me) and don't use Caulder. It's considered a sign of being a "noob" or should I say noob.
1 comment:
Caulder is broken out of this world. He cuts the damage taken for each decent attack by at least 2 HPs, and his attacks themselves deal 3 HPs of damage extra. You'd have to go for what would amount for 8-9 HP damage matchups in normal circumstances (you can't hope for a OHK), and ones that don't even have to fear counterattacks at that. He's not going to allow that, obviously.
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